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MN_SYMBOL | Shader (std::filesystem::path path, ShaderType type) |
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MN_SYMBOL void | fromFile (std::filesystem::path path, ShaderType type) |
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MN_SYMBOL void | fromString (const std::string &contents, ShaderType type, const std::string &path="") |
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MN_SYMBOL void | fromSpv (const std::vector< uint32_t > &contents, ShaderType type) |
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auto | getType () const |
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const auto & | getAttributes () const |
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Public Member Functions inherited from mn::Graphics::ObjectHandle< Shader > |
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| ObjectHandle (Handle< Shader > h=nullptr) |
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auto | getHandle () const |
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The documentation for this struct was generated from the following file:
- /home/runner/work/midnight-graphics/midnight-graphics/include/midnight/Graphics/Pipeline.hpp